P3D and FSX remote SimConnect access

::: {.important} ::: {.title} Important :::

Remote SimConnect allows you to run a "standalone" GUI connecting to a remote FSX/P3D via a "remote SimConnect" configuration. This is something different as a distributed swift GUI connected with a core. :::

If you want to read about remote swift UI: distributedswift{.interpreted-text role=“ref”}

Enable the server side (where FSX or P3D runs)

  • From the official P3D documentation
  • Another remote [SimConnect]{.title-ref} config tutorial is here.
  • In %APPDATA%\Lockheed Martin\Prepar3D v4 (or Microsoft/FSX) create a SimConnect.xml file
  • Example: My path looks like this for FSX: C:\Users\[username]\AppData\Roaming\Microsoft\FSX
  • This file is only needed when remote access is required
  • For me the file is identical for P3Dv4 and FSX
  • In case one needs to create [SimConnect]{.title-ref} log files, the [.ini`file is here: `C:Users[username]DocumentsFlight Simulator X FilesSimConnect.ini]{.title-ref}

Example file: TODO ADD

Enable the client side (where swift runs)

  • On the client machine, go to the Documents folder, something like this: C:\Users\[username]\Documents
  • In the documents folder place a SimConnect.cfg file corresponding with the above server

Example file: TODO ADD

You can alternatively use the config option from the swift settings


Logging SimConnect